Cosmic Fruit Loops
About
Snake-based puzzle game requiring strategic fruit-wrapping mechanics, designed and delivered 50 levels in 2 days during 4-day game jam while collaborating with 4-person team and adapting to evolving core mechanics.
History
My friends had been jumping into different game jams and asked if I wanted to join as a game designer. They already had art, programming, and music covered.
As a gameplay engineer, I'd always been curious about the designer side I collaborate with at work, so this felt like the perfect low-risk way to try it.
The jam ran from Thursday to Sunday, which made it easy to participate without impacting my full-time job.
I even promised them I'd design 50 levels and followed through.
The theme for GMTK 2025 was "Loop". Any games that associate with the word "loop" are okay.
Concise Rules
- Move the snake to wrap around all 4 sides of all fruits on the level to proceed to next.
- WASD or arrowkeys = move head of snake
- N = skip to next level (only if you're really stumped!)
- B = go to previous level
- R = reset current level
- ESC = return to main menu (audio settings, level select are all here)
- Press "Z" for jump. How long you press the key will determine how high you will jump.
- Complete all 50 rounds to finish the game!
Play
Project information
- Environment Godot 4.4
- Project date 30 Jul - 3 Aug, 2017
- Game Designer
& Level Designer
& QA CJ Kim - Original My team